Počet záznamov: 1  

Virtual reality applications in STEM education

  1. Údaje o názveVirtual reality applications in STEM education / aut. Peter Trúchly, Martin Medvecký, Pavol Podhradský, Marek Vančo
    Záhlavie-meno Trúchly, Peter, 1972- (Autor) - FIIT Ústav počítačového inžinierstva a aplikovanej informatiky
    Ďal.zodpovednosť Medvecký, Martin, 1968- Z1 (Autor) - FEI Ústav multimediálnych informačných a komunikačných technológií
    Podhradský, Pavol, 1943- Z2 (Autor) - FEI Ústav multimediálnych informačných a komunikačných technológií
    Vančo, Marek, 1986- Z8 (Autor) - FEI Ústav multimediálnych informačných a komunikačných technológií
    Prekl.názAplikácie virtuálnej reality vo vzdelávaní v oblasti STEM
    In ICETA 2018 / IEEE International Conference on Emerging eLearning Technologies and Applications. -- Danvers : IEEE, 2018. -- ISBN 978-1-5386-7912-8. -- S. 597-602
    Jazyk dok.angličtina
    Druh dok.RZB - článok zo zborníka
    KategóriaAFD - Publikované príspevky na domácich vedeckých konferenciách
    Kategória od 2022V2 - Vedecký výstup publikačnej činnosti ako časť editovanej knihy alebo zborníka
    Rok2018
    Ohlasy [1] 2020: PIERRE, Flornaldine - ZHAO, Fan - KOUFAKOU, Anna. Learning programming in virtual reality environments. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 2020-01-01, 12211 LNCS, pp. 448-457. ISSN 03029743.
    [1] 2020: MAHESHWARI, Ishan - MAHESHWARI, Piyush. Effectiveness of Immersive VR in STEM Education. In 2020 7th International Conference on Information Technology Trends, ITT 2020, art. no. 9320779, pp. 7-12.
    [1] 2021: SILVA-DÍAZ, Francisco - CARRILLO-ROSÚA, Javier - FERNÁNDEZ-PLAZA, José Antonio. Use of immersive technologies and their impact on the scientific-mathematical attitudes of Secondary Education students in a context of risk of social exclusion. In Educar, 2021, vol. 57, no. 1, pp. 119-138. ISSN 0211-819X.
    [1] 2021: SEDAGHATJOU, Mina - HUGHES, Janette - LIU, Minnie - FERRARA, Francesca - HOWARD, James - MAMMANA, Maria Flavia. Teaching STEM online at the tertiary level during the COVID-19 pandemic. In International Journal of Mathematical Education in Science and Technology, 2021-01-01, pp. ISSN 0020739X.
    [3] 2021: JACKSI, Karwan - SULAIMAN, Maryam A. - SAEED, Rezgar Hasan. The Importance of E-Learning in the Teaching Processor Secondary Schools /Review Article. In Academic Journal of Nawroz University, 10(1) 2021, 53–62. 2021. https://doi.org/10.25007/ajnu.v10n1a800
    [3] 2020: GALLARDO, Katherina - RIVERA, Nohemi. Evaluating Virtual Reality as a Learning Resource: An Insight into User Experience, Usability and Learning Experience. In Twelfth International Conference on Mobile, Hybrid, and On-line Learning (eLmL), 2020, pp. 67-71.
    [1] 2021: SOROKO, Nataliia, V - SOROKO, Volodymyr M. - MUKASHEVA, Manargul - ARIZA MONTES, M. Matilde - TKACHENKO, Vitalii A. USING OF VIRTUAL REALITY TOOLS FOR THE DEVELOPMENT OF STEAM EDUCATION IN GENERAL SECONDARY EDUCATION. In INFORMATION TECHNOLOGIES AND LEARNING TOOLS, 2021, vol. 86, no. 6, pp. 87-105. ISSN 2076-8184.
    [1] 2021: JURC, Jan - KONTSEK, Martin - STERBAK, Michal. Information systems of virtual laboratories and their development. In ICETA 2021 19th IEEE International Conference on Emerging eLearning Technologies and Applications, Proceedings, 2021, art. no. 177631, pp. 144-149.
    [1] 2022: KAMBILI-MZEMBE, Francis - GORDON, Neil A. Synchronous Multi-User Cross-Platform Virtual Reality for School Teachers. In: Proceedings of 2022 8th International Conference of the Immersive Learning Research Network, iLRN 2022. Piscataway: IEEE, 2022. ISBN 978-173489952-8, art. no. 180846.
    [1] 2022: COBAN, Murat - AKCAY, Nilufer Okur - CELIK, Ismail. Using virtual reality technologies in STEM education: ICT pre-service teachers' perceptions. In: KNOWLEDGE MANAGEMENT & E-LEARNING-AN INTERNATIONAL JOURNAL, 2022, vol. 14, no. 3, pp. 269-285. ISSN 2073-7904.
    2022: KUHAIL, Mohammad Amin - ELSAYARY, Areej - FAROOQ, Shahbano - ALGHAMDI, Ahlam. Exploring Immersive Learning Experiences: A Survey. In: Informatics, 2022-12-01, 9, 4, pp.
    2023: MA, Chun-Wai - CHENG, Pui-Sum - CHAN, Ying-Shing - TIPOE, George Lim. Virtual reality: a technology to promote active learning of physiology for students across multiple disciplines. In ADVANCES IN PHYSIOLOGY EDUCATION, 2023, vol. 47, no. 3, pp. 594-603. ISSN 1043-4046.
    [1] 2023: GALARZA, Jose - CONDEZO, David - SAENZ, Bartolome. Remote Teaching of Electrical Engineering Laboratory Course in the Context of COVID-19. In: EDUNINE 2023 7th IEEE World Engineering Education Conference: Reimaging Engineering Toward the Next Generation of Engineering Education, Merging Technologies in a Connected World, Proceedings. Institute of Electrical and Electronics Engineers, 2023. ISBN 979-835032050-3, art. no. 188115. DOI: 10.1109/EDUNINE57531.2023.10102825
    2023: XUE, Fei - GUO, Rongchen - YAO, Siyuan - WANG, Luxin - MA, Kwan Liu. From Artifacts to Outcomes: Comparison of HMD VR, Desktop, and Slides Lectures for Food Microbiology Laboratory Instruction. In: 2023 Conference on Human Factors in Computing Systems Proceedings, CHI 2023, 2023, art. no. 446. ISBN 978-1-5386-7914-2.
    2023: ICTEN, Tarik - BAL, Gungor. Development of interaction augmented reality environment for TCP/IP and OSI model teaching. In: PAMUKKALE UNIVERSITY JOURNAL OF ENGINEERING SCIENCES-PAMUKKALE UNIVERSITESI MUHENDISLIK BILIMLERI DERGISI, 2023, vol. 29, no. 2, pp. 194-208. ISSN 1300-7009.
    2024: JIAWEI, Wang - MOKMIN, Nur Azlina Mohamed - SHAORONG, Ji. Enhancing higher education art students' learning experience through virtual reality: a comprehensive literature review of product design courses. In: INTERACTIVE LEARNING ENVIRONMENTS, 2024, in press. ISSN 1049-4820.
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